About the game
A reboot of the street football series, trading the earlier games' arcade excess for dribbling closer to mainline FIFA.
- Developer
- EA Canada
- Publisher
- EA Sports
- Genre
- Esporte · Futebol
- Original game
- 13 Mar 2012
How this port works
This is a static recompilation: tooling mechanically translates the original console binary into PC code rather than rewriting the game by hand. The result runs natively, typically with an uncapped framerate and widescreen.
ReStreet: FIFA Street (2012) recompiled for Windows PC, with online play, a launcher with friends, chat and rooms. Bring your own game.
How to install
- 01Supply your own copy of FIFA Street. The project distributes no game files.
- 02Download the latest release from the project's GitHub page.
- 03Download the Windows build.
- 04Extract it into an empty folder outside Program Files.
- 05Point the program at your own game files when prompted.
- 06Set resolution, frame cap and input before playing.
These projects ship no game data. Supply your own copy.
Frequently asked
›Do I need the original game to play FIFA Street on PC?
Yes. The project distributes no game data — you supply your own copy or dump. Every project in this scene works this way, and it is what lets them stay publicly hosted on GitHub.
›What does "recompiled" mean?
This is a static recompilation: tooling mechanically translates the original console binary into PC code rather than rewriting the game by hand. The result runs natively, typically with an uncapped framerate and widescreen.
›Will FIFA Street run on a low-end PC?
Native ports and recompilations skip CPU emulation entirely, so they are usually far lighter than an emulator for the same console. With no published measurement for this project, though, any estimate would be guesswork — test it on your own machine.
›When was FIFA Street released?
The original game shipped in 2012, developed by EA Canada and published by EA Sports. This PC port is from 2026.
›Which systems does it support?
The current release (v2.0.4-online-beta) ships builds for Windows. The game originally shipped on Xbox 360.
›Is it legal to use?
The project is public and open source, maintained by samuelit0davila, and contains nothing from the commercial game. Responsibility for the game copy you use is yours — which is why the developers require you to supply your own.