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Recompiled

Midnight Club: Los Angeles on PC

Midnight Club: Los Angeles (Xbox 360) on PC: a static recompilation by holdmysocks, version v1.0.14. Requires your own copy of the game.

Screenshots

Screenshot of Midnight Club: Los Angeles running on PC
Screenshot of Midnight Club: Los Angeles running on PC 2
Screenshots published by the project itself at holdmysocks/mcla-recomp

About the game

Street racing across an open Los Angeles, with a day-night cycle, licensed cars and tuning.

Developer
Rockstar San Diego
Publisher
Rockstar Games
Genre
Corrida · Mundo aberto
Original game
20 Oct 2008

How this port works

This is a static recompilation: tooling mechanically translates the original console binary into PC code rather than rewriting the game by hand. The result runs natively, typically with an uncapped framerate and widescreen.

Static recompilation of Midnight Club: Los Angeles (Xbox 360) for PC and PS5. No game data included.

How to install

  1. 01Supply your own copy of Midnight Club: Los Angeles. The project distributes no game files.
  2. 02Download the latest release from the project's GitHub page.
  3. 03The release file names do not say which system each build is for — check on the release page before downloading.
  4. 04Extract it into an empty folder outside Program Files.
  5. 05Point the program at your own game files when prompted.
  6. 06Set resolution, frame cap and input before playing.

These projects ship no game data. Supply your own copy.

Frequently asked

Do I need the original game to play Midnight Club: Los Angeles on PC?

Yes. The project distributes no game data — you supply your own copy or dump. Every project in this scene works this way, and it is what lets them stay publicly hosted on GitHub.

What does "recompiled" mean?

This is a static recompilation: tooling mechanically translates the original console binary into PC code rather than rewriting the game by hand. The result runs natively, typically with an uncapped framerate and widescreen.

Will Midnight Club: Los Angeles run on a low-end PC?

Native ports and recompilations skip CPU emulation entirely, so they are usually far lighter than an emulator for the same console. With no published measurement for this project, though, any estimate would be guesswork — test it on your own machine.

When was Midnight Club: Los Angeles released?

The original game shipped in 2008, developed by Rockstar San Diego and published by Rockstar Games. This PC port is from 2026.

Which systems does it support?

The file names in the current release (v1.0.14) do not say which systems the builds are for, so this page claims none: check the release page. The game originally shipped on Xbox 360.

Is it legal to use?

The project is public and open source, maintained by holdmysocks, and contains nothing from the commercial game. Responsibility for the game copy you use is yours — which is why the developers require you to supply your own.

Maintain this project?

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