Recompiled
WindowSmash
PC WindowSmash running on PC through recompiled. Free and complete.
How this port works
This is a static recompilation: tooling mechanically translates the original console binary into PC code rather than rewriting the game by hand. The result runs natively, typically with an uncapped framerate and widescreen.
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
How to install
- 01WindowSmash is free and complete — no external files are needed.
- 02Download the latest release from the project's GitHub page.
- 03Download the Windows build.
- 04Extract it into an empty folder outside Program Files.
- 05Run the program.
- 06Set resolution, frame cap and input before playing.
These projects ship no game data. Supply your own copy.